SDL2lazy
SlManager Member List

This is the complete list of members for SlManager, including all inherited members.

appendToRenderQueue(const std::string &name, unsigned int destination=0)SlManager
clear()SlManagerprotected
createRenderItem(const std::string &name, unsigned int destination)SlManager
deleteRenderItem(const std::string &name)SlManager
deleteSprite(const std::string &name)SlManager
deleteTexture(const std::string &name)SlManager
eventHandler_SlManagerprivate
findSprite(const std::string &name)SlManager
findTexture(const std::string &name)SlManager
handleEvent(const SDL_Event &event)SlManagerinline
initialize()SlManagerprotected
initializeWindow(const std::string &name, int width, int height)SlManagerprotected
insertInRenderQueueAfter(const std::string &toAdd, const std::string &afterThis, unsigned int destToAdd=0, unsigned int destAfterThis=0)SlManager
insertInRenderQueueBefore(const std::string &toAdd, const std::string &beforeThis, unsigned int destToAdd=0, unsigned int destBeforeThis=0)SlManager
manipulateRenderQueue(const std::string &name, unsigned int destination, const std::string &whatToDo, const std::vector< std::string > &parameters)SlManager
moveInRenderQueue(const std::string &toMoveName, const std::string &targetName, unsigned int destToMove=0, unsigned int targetDest=0, int beforeOrAfter=0)SlManagerprotected
moveInRenderQueueAfter(const std::string &toAdd, const std::string &afterThis, unsigned int destToAdd=0, unsigned int destAfterThis=0)SlManager
moveInRenderQueueBefore(const std::string &toAdd, const std::string &beforeThis, unsigned int destToAdd=0, unsigned int destBeforeThis=0)SlManager
operator=(const SlManager &)=deleteSlManager
parseConfigurationFile(const std::string &filename="SlTextureConfig.ini")SlManager
parseIniFile(const std::string &filename="SlApplication.ini")SlManager
parseRenderQueueManipulation(std::ifstream &input)SlManager
render()SlManager
renderer()SlManagerinline
renderer_SlManagerprotected
renderManip_SlManagerprivate
renderQueue_SlManagerprivate
run()SlManager
screen_height_SlManagerprivate
screen_width_SlManagerprivate
screenHeight()SlManagerinline
screenWidth()SlManagerinline
setSpriteColor(const std::string &name, uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha=0xFF, unsigned int destination=0)SlManagerinline
setSpriteDestinationOrigin(const std::string &name, int x, int y, unsigned int destination=0)SlManagerinline
setSpriteRenderOptions(const std::string &name, uint32_t renderOptions, unsigned int destination=0)SlManagerinline
SlManager()SlManager
SlManager(const std::string &name, int width, int height)SlManager
SlManager(const SlManager &)=deleteSlManager
smngr_SlManagerprivate
swapInRenderQueue(const std::string &toAdd, const std::string &toRemove, unsigned int destToAdd=0, unsigned int destToRemove=0)SlManager
swapInRenderQueueAtPosition(const std::string &toAdd, unsigned int destToAdd, unsigned int position)SlManager
swapInRenderQueueLastPosition(const std::string &toAdd, unsigned int destToAdd=0)SlManager
tmngr_SlManagerprivate
toggleRender(const std::string &toToggle, unsigned int destination=0, int onOrOff=-1)SlManager
toggleRenderOff(const std::string &toToggle, unsigned int destination=0)SlManagerinline
toggleRenderOn(const std::string &toToggle, unsigned int destination=0)SlManagerinline
valParser_SlManagerprivate
window_SlManagerprotected
~SlManager(void) (defined in SlManager)SlManager