SDL2lazy
SlSprite Member List

This is the complete list of members for SlSprite, including all inherited members.

addDefaultDestination()SlSprite
addDestination(int x, int y, uint32_t renderOptions=SL_RENDER_DEFAULT)SlSprite
centerAt(unsigned int x, unsigned int y, unsigned int destination=0)SlSprite
centerInSprite(const std::shared_ptr< SlSprite > otherSprite, unsigned int destinationThis=0, unsigned int destinationOther=0)SlSprite
clearDestinations()SlSprite
destination(unsigned int i=0)SlSprite
destinationDimension(int &width, int &height, unsigned int i=0)SlSprite
destinationOrigin(int &x, int &y, unsigned int i=0)SlSprite
destinations_SlSpriteprotected
hasDestination()SlSprite
is_inside(const int &x, const int &y, const unsigned int &dest=0)SlSprite
moveDestinationOriginBy(int x, int y, unsigned int i=0)SlSprite
name() const SlSpriteinline
name_SlSpriteprotected
operator=(const SlSprite &)=deleteSlSprite
render(SDL_Renderer *renderer)SlSprite
render(SDL_Renderer *renderer, unsigned int i)SlSprite
setAngle(double angle, unsigned int i=0)SlSprite
setColor(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha=0xFF, unsigned int i=0)SlSprite
setDestination(const SDL_Rect &dstRect, unsigned int i=0)SlSprite
setDestination(int x, int y, int w, int h, unsigned int i=0)SlSprite
setDestinationDimension(int width, int height, unsigned int i=0)SlSprite
setDestinationOrigin(int x, int y, unsigned int i=0)SlSprite
setRenderOptions(uint32_t renderOptions, unsigned int i=0)SlSprite
size()SlSpriteinline
SlSprite(const std::string &name, SlTexture *texture, int x=0, int y=0, int width=0, int height=0)SlSprite
SlSprite(const SlSprite &)=deleteSlSprite
SlSprite()SlSpriteprotected
SlSprite(const std::string &name)SlSpriteprotected
SlSprite(SlTexture *texture)SlSpriteprotected
sourceRect_SlSpriteprotected
texture_SlSpriteprotected
textureName() const SlSpriteinline
~SlSprite() (defined in SlSprite)SlSprite