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SDL2lazy
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Files | |
| file | SlEventHandler.h [code] |
| SlEventHandler class. | |
| file | SlFont.h [code] |
| SlFont class holds font information. | |
| file | SlFormulaItem.h [code] |
| SlFormulaItem helper object to translate file input into values. | |
| file | SlManager.h [code] |
| SlManager class, has a Window with SDL_Renderer, manages textures and sprites. SlRenderItem struct for adding sprites to SlManager's renderQueue. | |
| file | SlManipulation.h [code] |
| SlManipulation class; base class for changing the render queue. | |
| file | SlRenderItem.h [code] |
| SlRenderItem class for SlRenderItem's renderQueue entries. | |
| file | SlRenderOptions.h [code] |
| enum SlRenderOptions | |
| file | SlRenderQueueManipulation.h [code] |
| SlRenderQueueManipulation class; base class for changing the render queue. | |
| file | SlSprite.h [code] |
| SlSprite class, RenderOptions enum, SlRenderSettings struct. | |
| file | SlSpriteManager.h [code] |
| SlSpriteManager class, has a vector of sprites and various methods to manipulate them. | |
| file | SlSpriteManipulation.h [code] |
| SlSpriteManipulation class; base class for changing sprite properties. | |
| file | SlTexture.h [code] |
| SlTexture class for creating SDL_Textures. | |
| file | SlTextureManager.h [code] |
| SlTextureManager class creates and stores textures. | |
| file | SlValueParser.h [code] |
| SlValueParser helper object to translate file input into values. | |
| file | SlValueParser.hpp [code] |
1.8.9.1